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>> No.983385 [View]
File: 392 KB, 640x480, 0001-0300.webm [View same] [iqdb] [saucenao] [google]
983385

>>983383
It's not a script. I'm trying to make the iTaSC solver work. It's in Blender but was abandoned long ago. It's an IK solver but different from the default one, it supports cyclic dependencies and other fancy stuff. You can do things like pull on a hand controller and the legs and shoulders may shift position automatically.
In the previous clip >>983365 I had disabled a parameter because reasons. Now I'm trying to re-enable it. I think it looks a little better but it's the same thing, just different interpolation.
Will it look good in the end? Research papers say I should be able to achieve Skibidi levels of animation eventually. Will I succeed? We'll see.

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