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>> No.980815 [View]
File: 800 KB, 1236x886, Tummy and Tush.png [View same] [iqdb] [saucenao] [google]
980815

This is probably my 50th time retopologizing the butt, and it may very well be my final time, as I think I've cracked the code. Well first, it started with me retopologizing the stomach and hip area. I finally tried something I saw in other people's work. Where all the edges sort of converge on the belly button in this radial pattern. That allows for some good edgeflow where the thighs meet the groin. I tried something like it before, but it didn't look quite right. This time, I fully committed to the concept and got it working. Now the hips and stomach are nice and shapely and deform really well.

From there, I wasn't sure how I was going to handle the butt. Moving the hips as I did made a lot of diagonal edges. Well I figured it out. It's a similar concept to the belly button technique. Setting up this radial cleft in the crack of the button, And then looping outward makes for this really clean edgeflow. that contours to the creases of the butt.

The cool thing about this "radial" topology, is that the n-poles are tucked away out of sight. In the butt's case, the n-poles are deep in between the crack. And for the stomach and hips, the n-poles are deep inside the belly button. With the n-poles completely hidden, it ensures the shading will remain very smooth over the entire surface without interruption.

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